Book reviews
Okay, I still have the list of book reviewers; however, it is relatively old. As such, I'll take new names for book reviews instead of going to that list. (Additionally, a number of people on that list never turned in their reviews...)
I have a few books that I will want to have reviewed. Look for me to post the titles or topics here in Feedback soon. I'll not take names in advance, so don't PM, e-mail, or ask to review yet. I'll do a first come (that is qualified) first serve. You'll need to follow the review guidelines presented on the dev-archive site. The person reveiwing the book will get 30 days to write the review. They will get to keep the book in exchange for the review.
One restriction -- sorry about this -- is that you must be in the continental United States. It simply cost too much and takes too long to send the books outside the US. I may -- at times -- be willing to break this rule, but for now US only.
As I said... Watch for books to review. They will be posted here.
As a "heads up" - For book reviews, I'll give preference to people who have posted articles on the main dev-archive site.
[1192 byte] By [
Brad Jones] at [2007-11-18 4:31:28]

# 1 Re: Book reviews
If you are doing Wireless Java OR Symbian development, I have a couple of books available for review.
I'll consider non-USA people for these reviews.
Books include:
Learning Wireless Java from Oreilly
Wireless Java for Symbain Devices from Wiley
Sybmian OS Communications Programming
If you are interested, respond in this thread saying you are interested. If selected, I'll get additional information from you via PM.
Brad!
# 2 Re: Book reviews
Book available for review:
Cg - The Cg Tutorial
The Definiitave Guide to Programmable Real-Time Graphics
Amazon info about book (http://books.internet.com/books/0321194969)
From book back cover:
Cg (C for graphics) is a complete programming envorinment for the fast creation of special effects and real-tiem cinematic quality experiences on multiple plaftorms. By providing a new level o f abstraction, Cg lets developers more directly target OpenGL, DirectX, Widnows, Linux, Mac OS X, and console platforms, sucha s XBox, without having to program directly to the graphics hardware assembly language. Cg was developed by NVIDIA Corporation in close collaboration with Microsoft, and is compatabitly with both the OpenGL API and Microsfot's HLSL for DirectX 9.0.
US reviewers only. Sorry.
Brad!