Should I use OpenGL
I've been creating apps with C++ and MFC for the past year now but now I want to do some more graphical stuff for a personal project. But just before I start I would like a bit of feedback from some people that have abit more expertise than myself.
I want to create an app that has a nice drag and drop as well as a point and click user interface for the user to create an avatar. Something where the user starts off with a basic human shape and then adds clothes, hats etc but can also change the shape of the avatar like give him/her longer legs, shorter nose etc by sliding a scale or pulling the relevant part.
Now the question is, what should I use to build this app? OpenGL? OpenGl with MFC? Or a more graphics based package like Flash or something like? What are the pros and cons of each?
Cheers for all and any feedback
taddub

