Multi User Dungeon in VB6
aspects I am intrested in:
Character Creation
Hit Points System
Weapons
Bad Guys
Coordinate system
Navigation/movement
Inventory
Guilds/Quests
I like Lord of the Rings, so was thinking about having a few references in there ;)
What I have so far is a single threaded multisocket server. I have a few basic commands that work, like 'tell <user> <message>', 'say <message>' and 'who'. I also have a very basic login system that just takes a name and verifys it.
I am currently looking at turning the server into a multithreaded (one for each connected socket) one. The commands function is going to take a little bit of rewriting. I think I should move it into a class, need new instance for each thread.
If any one fancys having a go at anything on the above list, your more than welcome.
If you would like to take a look at what I've done so far, here it is:

