Sockets in Windows CE, What way follow?

Hi!
I'm trying to do an application (for Windows CE) in eVC++. This is a client program and has to send information to the server program (already done in C). So I have to use sockets, and there are several options: use CCeSocket class, CSocket class, CAsyncSocket class or the typical functions of the SOCKET structure in C (winsock.h). My question is, What way should I follow?

Please give me some advice ASAP!
Thank's!!!

P.S: I have read that the CCeSocket class don't work very well, isn't so?
[543 byte] By [pachas] at [2007-11-19 7:31:23]